org.osm2world.core
Class ConversionFacade.Results

Object
  extended by ConversionFacade.Results
Enclosing class:
ConversionFacade

public static final class ConversionFacade.Results
extends Object

all results of a conversion run


Constructor Summary
ConversionFacade.Results(MapProjection mapProjection, MapData grid, Terrain terrain, CellularTerrainElevation eleData)
           
 
Method Summary
 CellularTerrainElevation getEleData()
           
 MapData getMapData()
           
 MapProjection getMapProjection()
           
<R extends Renderable>
Collection<R>
getRenderables(Class<R> renderableType)
          collects and returns all representations that implement a renderableType, including terrain.
<R extends Renderable>
Collection<R>
getRenderables(Class<R> renderableType, boolean includeGrid, boolean includeTerrain)
           
 Terrain getTerrain()
          returns the terrain.
 
Methods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ConversionFacade.Results

public ConversionFacade.Results(MapProjection mapProjection,
                                MapData grid,
                                Terrain terrain,
                                CellularTerrainElevation eleData)
Method Detail

getMapProjection

public MapProjection getMapProjection()

getMapData

public MapData getMapData()

getTerrain

public Terrain getTerrain()
returns the terrain. Will be null if terrain creation was disabled.


getEleData

public CellularTerrainElevation getEleData()

getRenderables

public <R extends Renderable> Collection<R> getRenderables(Class<R> renderableType)
collects and returns all representations that implement a renderableType, including terrain. Convenience method.


getRenderables

public <R extends Renderable> Collection<R> getRenderables(Class<R> renderableType,
                                                           boolean includeGrid,
                                                           boolean includeTerrain)
See Also:
getRenderables(Class)