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| Interface Summary | |
|---|---|
| RenderableToFaceTarget | a renderable with specialized output code for FaceTargets |
| RenderableToPrimitiveTarget | |
| Class Summary | |
|---|---|
| AbstractTarget<R extends Renderable> | superclass for Target implementations that defines some
of the required methods using others. |
| FaceTarget<R extends Renderable> | a target that relies on faces to represent geometry. |
| FaceTarget.Face | mutable representation of a face |
| FaceTarget.IsolatedTriangle | |
| Primitive | |
| PrimitiveTarget<R extends Renderable> | superclass for targets that are based on OpenGL primitives. |
| TextureData | a texture with all information necessary for applying it to an object that has texture coordinates |
| Enum Summary | |
|---|---|
| Primitive.Type | |
| TextureData.Wrap | |
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