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Interface Summary | |
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RenderableToFaceTarget | a renderable with specialized output code for FaceTarget s |
RenderableToPrimitiveTarget |
Class Summary | |
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AbstractTarget<R extends Renderable> | superclass for Target implementations that defines some
of the required methods using others. |
FaceTarget<R extends Renderable> | a target that relies on faces to represent geometry. |
FaceTarget.Face | mutable representation of a face |
FaceTarget.IsolatedTriangle | |
Primitive | |
PrimitiveTarget<R extends Renderable> | superclass for targets that are based on OpenGL primitives. |
TextureData | a texture with all information necessary for applying it to an object that has texture coordinates |
Enum Summary | |
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Primitive.Type | |
TextureData.Wrap |
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