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| Interface Summary | |
|---|---|
| BuildingModule.BuildingPart.Roof | |
| Class Summary | |
|---|---|
| BarrierModule | adds barriers to the world |
| BridgeModule | adds bridges to the world. |
| BuildingModule | adds buildings to the world |
| BuildingModule.Building | |
| BuildingModule.BuildingPart | |
| InvisibleModule | creates invisible world objects that are not rendered, but nevertheless contain important information (such as elevation at a point) |
| ParkingModule | adds parking spaces to the world |
| PoolModule | adds swimming pools and water parks to the world |
| PowerModule | module for power infrastructure |
| RailwayModule | adds rails to the world |
| RailwayModule.RailJunction | |
| RoadModule | adds roads to the world |
| RoadModule.Road | representation of a road |
| RoadModule.RoadArea | |
| RoadModule.RoadConnector | visible connectors where a road changes width or lane layout |
| RoadModule.RoadCrossingAtConnector | representation for crossings (zebra crossing etc.) on roads |
| RoadModule.RoadJunction | representation for junctions between roads. |
| StreetFurnitureModule | adds various types of street furniture to the world |
| SurfaceAreaModule | adds generic areas with surface information to the world. |
| TreeModule | adds trees, tree rows, tree groups and forests to the world |
| TunnelModule | adds tunnels to the world. |
| TunnelModule.Tunnel | |
| TunnelModule.TunnelEntrance | |
| TunnelModule.TunnelJunction | |
| WaterModule | adds water bodies, streams, rivers and fountains to the world |
| WaterModule.RiverJunction | |
| WaterModule.Water | |
| WaterModule.Waterway | |
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