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Object DebugView QuadtreeDebugView
public class QuadtreeDebugView
Field Summary |
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Fields inherited from class DebugView |
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camera, config, eleData, map, projection, terrain |
Constructor Summary | |
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QuadtreeDebugView()
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Method Summary | |
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boolean |
canBeUsed()
returns true if this DebugView can currently be used for rendering. |
void |
fillTarget(JOGLTarget target)
lets the subclass add all content and settings for rendering. |
void |
setArrowsEnabled(boolean arrowsEnabled)
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void |
setConversionResults(ConversionFacade.Results conversionResults)
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Methods inherited from class DebugView |
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drawArrow, drawBox, drawBoxAround, drawBoxAround, getDescription, renderTo, setConfiguration, updateTarget |
Methods inherited from class Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public QuadtreeDebugView()
Method Detail |
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public void setConversionResults(ConversionFacade.Results conversionResults)
setConversionResults
in class DebugView
public void setArrowsEnabled(boolean arrowsEnabled)
public boolean canBeUsed()
DebugView
canBeUsed
in class DebugView
public void fillTarget(JOGLTarget target)
DebugView
DebugView.canBeUsed()
is true.
fillTarget
in class DebugView
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