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Packages that use TriangleXZ | |
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org.osm2world.core.math | classes for geometric objects that are used throughout OSM2World |
org.osm2world.core.math.algorithms | |
org.osm2world.core.terrain.creation |
Uses of TriangleXZ in org.osm2world.core.math |
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Methods in org.osm2world.core.math that return TriangleXZ | |
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TriangleXZ |
PolygonWithHolesXZ.asTriangleXZ()
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TriangleXZ |
PolygonXZ.asTriangleXZ()
returns a triangle with the same vertices as this polygon. |
TriangleXZ |
TriangleXZ.makeClockwise()
returns this triangle if it is counterclockwise, or the reversed triangle if it is clockwise. |
TriangleXZ |
TriangleXZ.makeCounterclockwise()
returns this triangle if it is clockwise, or the reversed triangle if it is counterclockwise. |
TriangleXZ |
TriangleXZ.reverse()
returns an inversed version of this triangle. |
Uses of TriangleXZ in org.osm2world.core.math.algorithms |
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Methods in org.osm2world.core.math.algorithms that return types with arguments of type TriangleXZ | |
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static List<TriangleXZ> |
TriangulationUtil.triangulate(PolygonWithHolesXZ polygon)
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static List<TriangleXZ> |
TriangulationUtil.triangulate(SimplePolygonXZ outerPolygon,
Collection<SimplePolygonXZ> holes)
triangulates a two-dimensional polygon with holes. |
static List<TriangleXZ> |
EarClippingTriangulationUtil.triangulate(SimplePolygonXZ polygon,
Collection<SimplePolygonXZ> holes)
triangulates a two-dimensional polygon by creating a simple polygon first (integrating holes into the polygon outline), then using Ear Clipping on that simple polygon. |
Uses of TriangleXZ in org.osm2world.core.terrain.creation |
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Methods in org.osm2world.core.terrain.creation with parameters of type TriangleXZ | |
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TriangleXYZ |
TemporaryElevationStorage.restoreElevationForTriangle(TriangleXZ triangle)
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