Package | Description |
---|---|
org.osm2world.core.target |
export targets for the generated models
|
org.osm2world.core.target.common | |
org.osm2world.core.target.common.material | |
org.osm2world.core.target.jogl | |
org.osm2world.core.target.obj |
target that creates Wavefront .obj and .mtl files
|
org.osm2world.core.target.povray |
target that creates .pov files for the POVRay raytracer
|
org.osm2world.core.target.statistics | |
org.osm2world.core.world.modules |
Class and Description |
---|
ExtrudeOption
Flags describing available options for
Target.drawExtrudedShape(Material, ShapeXZ, List, List, List, List, EnumSet) . |
RenderableToPrimitiveTarget |
Class and Description |
---|
AbstractTarget
superclass for
Target implementations that defines some
of the required methods using others. |
ExtrudeOption
Flags describing available options for
Target.drawExtrudedShape(Material, ShapeXZ, List, List, List, List, EnumSet) . |
FaceTarget
a target that relies on faces to represent geometry.
|
FaceTarget.Face
mutable representation of a face
|
FaceTarget.IsolatedTriangle |
Primitive.Type |
PrimitiveTarget
superclass for targets that are based on OpenGL primitives.
|
TextureData.Wrap |
Class and Description |
---|
TextureData
a texture with all information necessary for applying it to an object
that has texture coordinates
|
Class and Description |
---|
AbstractTarget
superclass for
Target implementations that defines some
of the required methods using others. |
Primitive |
Primitive.Type |
PrimitiveTarget
superclass for targets that are based on OpenGL primitives.
|
RenderableToPrimitiveTarget |
Class and Description |
---|
AbstractTarget
superclass for
Target implementations that defines some
of the required methods using others. |
FaceTarget
a target that relies on faces to represent geometry.
|
RenderableToPrimitiveTarget |
Class and Description |
---|
AbstractTarget
superclass for
Target implementations that defines some
of the required methods using others. |
Class and Description |
---|
AbstractTarget
superclass for
Target implementations that defines some
of the required methods using others. |
Primitive.Type |
PrimitiveTarget
superclass for targets that are based on OpenGL primitives.
|
RenderableToPrimitiveTarget |
Class and Description |
---|
FaceTarget
a target that relies on faces to represent geometry.
|
RenderableToFaceTarget
a renderable with specialized output code for
FaceTarget s |