A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 

B

BackgroundShader - Class in org.osm2world.core.target.jogl
Shader to render a single texture on screen.
BackgroundShader(GL3) - Constructor for class BackgroundShader
 
BarrierModule - Class in org.osm2world.core.world.modules
adds barriers to the world
BarrierModule() - Constructor for class BarrierModule
 
beginObject(WorldObject) - Method in class AbstractTarget
 
beginObject(WorldObject) - Method in class FaceTarget
 
beginObject(WorldObject) - Method in class ObjTarget
 
beginObject(WorldObject) - Method in class StatisticsTarget
 
beginObject(WorldObject) - Method in interface Target
announces the begin of the draw* calls for a WorldObject.
BG_COLOR_KEY - Static variable in class ConfigUtil
 
BG_IMAGE_KEY - Static variable in class ConfigUtil
 
BicycleParkingModule - Class in org.osm2world.core.world.modules
places bicycle parking facilities in the world
BicycleParkingModule() - Constructor for class BicycleParkingModule
 
bindShadowMap(int) - Method in class DefaultShader
Binds the specified texture as shadow map and uses it for rendering shadows.
bottomLeft() - Method in class AxisAlignedBoundingBoxXZ
 
bottomRight() - Method in class AxisAlignedBoundingBoxXZ
 
bound - Variable in exception ConversionFacade.BoundingBoxSizeException
 
boundingBox - Variable in class JOGLRendererVBOShader
 
BOX_TEX_COORDS_1 - Static variable in class AbstractTarget
 
BOX_TEX_COORDS_2 - Static variable in class AbstractTarget
 
BRICK - Static variable in class Materials
 
BRIDGE_DEFAULT - Static variable in class Materials
 
BRIDGE_PILLAR_DEFAULT - Static variable in class Materials
 
BRIDGE_UNDERSIDE_HEIGHT - Static variable in class BridgeModule
 
BridgeModule - Class in org.osm2world.core.world.modules
adds bridges to the world.
BridgeModule() - Constructor for class BridgeModule
 
BridgeOrTunnel - Class in org.osm2world.core.world.modules.common
common superclass for bridges and tunnels
BridgeOrTunnel(MapWaySegment, AbstractNetworkWaySegmentWorldObject) - Constructor for class BridgeOrTunnel
 
BridgeTunnelElevationCalculator - Class in org.osm2world.core.map_elevation.creation
sets elevations to zero, except for bridges and tunnels
BridgeTunnelElevationCalculator() - Constructor for class BridgeTunnelElevationCalculator
 
brighter() - Method in class Material
 
BUILDING_DEFAULT - Static variable in class Materials
 
BUILDING_WINDOWS - Static variable in class Materials
 
BuildingModule - Class in org.osm2world.core.world.modules
adds buildings to the world
BuildingModule() - Constructor for class BuildingModule
 
BuildingModule.Building - Class in org.osm2world.core.world.modules
 
BuildingModule.Building(MapArea, boolean, boolean) - Constructor for class BuildingModule.Building
 
BuildingModule.BuildingPart - Class in org.osm2world.core.world.modules
 
BuildingModule.BuildingPart(BuildingModule.Building, MapArea, PolygonWithHolesXZ, boolean, boolean) - Constructor for class BuildingModule.BuildingPart
 
BuildingModule.BuildingPart.HeightfieldRoof - Class in org.osm2world.core.world.modules
superclass for roofs that have exactly one height value for each point within their XZ polygon
BuildingModule.BuildingPart.HeightfieldRoof() - Constructor for class BuildingModule.BuildingPart.HeightfieldRoof
 
BuildingModule.BuildingPart.Roof - Interface in org.osm2world.core.world.modules
 
buildInterpolator() - Method in class InverseDistanceWeightingInterpolatorDebugView
 
buildInterpolator() - Method in class LeastSquaresInterpolatorDebugView
 
buildInterpolator() - Method in class LinearInterpolatorDebugView
 
buildInterpolator() - Method in class NaturalNeighborInterpolatorDebugView
 
buildInterpolator() - Method in class TerrainInterpolatorDebugView
 
bumpMap - Variable in class Material
 
bumpMapInd - Variable in class Material
 
BUS_STOP_SIGN - Static variable in class Materials
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z