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W

WALL_DEFAULT - Static variable in class Materials
 
wallTexCoordLists(List<VectorXYZ>, Material) - Static method in class WorldModuleTexturingUtil
creates texture coordinates for a triangle strip, based on the length along a wall from the starting point, height of the vertex, and texture size.
WATER - Static variable in class Materials
 
WaterModule - Class in org.osm2world.core.world.modules
adds water bodies, streams, rivers and fountains to the world
WaterModule() - Constructor for class WaterModule
 
WaterModule.RiverJunction - Class in org.osm2world.core.world.modules
 
WaterModule.RiverJunction(MapNode) - Constructor for class WaterModule.RiverJunction
 
WaterModule.Water - Class in org.osm2world.core.world.modules
 
WaterModule.Water(MapArea) - Constructor for class WaterModule.Water
 
WaterModule.Waterway - Class in org.osm2world.core.world.modules
 
WaterModule.Waterway(MapWaySegment) - Constructor for class WaterModule.Waterway
 
WaveTerrainElevation - Class in org.osm2world.core.heightmap.creation
 
WaveTerrainElevation(AxisAlignedBoundingBoxXZ, int, int) - Constructor for class WaveTerrainElevation
 
WaySegmentElevationProfile - Class in org.osm2world.core.map_elevation.data
elevation profile for a MapWaySegment
WaySegmentElevationProfile(MapWaySegment) - Constructor for class WaySegmentElevationProfile
 
WaySegmentWorldObject - Interface in org.osm2world.core.world.data
 
width - Variable in class TextureData
width of a single tile of the texture
width - Variable in class RoadModule.Road
 
widths - Variable in class JunctionNodeWorldObject
 
WIKI_URI - Static variable in class GlobalValues
link to the OSM wiki documentation
withAspectRatio(double) - Method in class Projection
 
withVolumeHeight(double) - Method in class Projection
 
WOOD - Static variable in class Materials
 
WOOD_WALL - Static variable in class Materials
 
WorldCreator - Class in org.osm2world.core.world.creation
 
WorldCreator(Configuration, WorldModule...) - Constructor for class WorldCreator
 
WorldCreator(Configuration, List<WorldModule>) - Constructor for class WorldCreator
 
WorldModule - Interface in org.osm2world.core.world.creation
 
WorldModuleBillboardUtil - Class in org.osm2world.core.world.modules.common
utility class for drawing billboards, particularly "cross tree" shapes
WorldModuleGeometryUtil - Class in org.osm2world.core.world.modules.common
offers some geometry-related utility functions for WorldModules
WorldModuleParseUtil - Class in org.osm2world.core.world.modules.common
utility class that can be used by WorldModules to interpret frequently used value formats.
WorldModuleTexturingUtil - Class in org.osm2world.core.world.modules.common
utility class that can be used by WorldModules to generate texture coordinates
WorldObject - Interface in org.osm2world.core.world.data
 
WorldObjectNormalsDebugView - Class in org.osm2world.viewer.view.debug
 
WorldObjectNormalsDebugView() - Constructor for class WorldObjectNormalsDebugView
 
WorldObjectView - Class in org.osm2world.viewer.view.debug
 
WorldObjectView(RenderOptions) - Constructor for class WorldObjectView
 
WorldObjectWithOutline - Interface in org.osm2world.core.world.data
world object that has a defined outline that can be used for purposes such as cutting holes into the terrain (if this is instance of TerrainBoundaryWorldObject), cutting tunnels through buildings, preventing bridge pillars from piercing through this WorldObject ...
wrap - Variable in class TextureData
wrap style of the texture
writeImageFile(File, CLIArgumentsUtil.OutputMode, int, int, Camera, Projection) - Method in class ImageExporter
renders this ImageExporter's content to a file
writeObjFile(File, MapData, CellularTerrainElevation, Terrain, MapProjection, Camera, Projection) - Static method in class ObjWriter
 
writeObjFiles(File, MapData, CellularTerrainElevation, Terrain, MapProjection, Camera, Projection, int) - Static method in class ObjWriter
 
writePOVInstructionFile(File, MapData, CellularTerrainElevation, Terrain, Camera, Projection) - Static method in class POVRayWriter
 
writeResult() - Method in class AdvancedAbstractElevationCalculator.AbstractElevationDeterminationScenario.ForceNode
writes the current elevation information back to the grid
writeResult() - Method in class AdvancedAbstractElevationCalculator.AbstractElevationDeterminationScenario.ForceNodeOnArea
 
writeResult() - Method in class AdvancedAbstractElevationCalculator.AbstractElevationDeterminationScenario.ForceNodeOnLine
 
writeResult() - Method in class AdvancedAbstractElevationCalculator.AbstractElevationDeterminationScenario.ForceNodeOnNode
 
writeResult() - Method in class AdvancedAbstractElevationCalculator.AbstractElevationDeterminationScenario.ForceNodeOnTerrainPoint
 
writeResult() - Method in class AdvancedAbstractElevationCalculator.AbstractElevationDeterminationScenario
 
writeResult() - Method in interface AdvancedAbstractElevationCalculator.ElevationDeterminationScenario
 

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