Uses of Package
org.osm2world.core.target.common.rendering

Packages that use org.osm2world.core.target.common.rendering
org.osm2world.console command line interface for OSM2World. 
org.osm2world.core.target.common.rendering   
org.osm2world.core.target.jogl   
org.osm2world.core.target.obj target that creates Wavefront .obj and .mtl files 
org.osm2world.core.target.povray target that creates .pov files for the POVRay raytracer 
org.osm2world.viewer.model   
org.osm2world.viewer.view.debug   
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.console
Camera
           
OrthoTilesUtil.CardinalDirection
          4 cardinal directions, can be used for camera placement
Projection
          configuration of the projection from 3D world to screen (not the map projection)
TileNumber
          immutable tile number with zoom level
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.core.target.common.rendering
Camera
           
OrthoTilesUtil.CardinalDirection
          4 cardinal directions, can be used for camera placement
Projection
          configuration of the projection from 3D world to screen (not the map projection)
TileNumber
          immutable tile number with zoom level
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.core.target.jogl
Camera
           
Projection
          configuration of the projection from 3D world to screen (not the map projection)
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.core.target.obj
Camera
           
Projection
          configuration of the projection from 3D world to screen (not the map projection)
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.core.target.povray
Camera
           
Projection
          configuration of the projection from 3D world to screen (not the map projection)
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.viewer.model
Camera
           
Projection
          configuration of the projection from 3D world to screen (not the map projection)
 

Classes in org.osm2world.core.target.common.rendering used by org.osm2world.viewer.view.debug
Camera
           
Projection
          configuration of the projection from 3D world to screen (not the map projection)