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Interface Summary | |
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RenderableToJOGL |
Class Summary | |
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JOGLRendererVBO | renders the contents of a PrimitiveBuffer using JOGL. |
JOGLRenderingParameters | global parameters for rendering a JOGL scene |
JOGLTarget | |
JOGLTextureManager | loads textures from files to JOGL and keeps them available for future use |
PrimitiveBuffer | Storage for low-level rendering information (vertex and primitive data) that can be displayed using graphics APIs, e.g. |
Enum Summary | |
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JOGLRenderingParameters.Winding |
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