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public interface WorldObjectWithOutline
world object that has a defined outline that can be used for purposes
such as cutting holes into the terrain (if this is instance of
TerrainBoundaryWorldObject
), cutting tunnels through buildings,
preventing bridge pillars from piercing through this WorldObject ...
Method Summary | |
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PolygonXYZ |
getOutlinePolygon()
returns a counterclockwise polygon defining the object's ground footprint. |
SimplePolygonXZ |
getOutlinePolygonXZ()
returns a counterclockwise polygon defining the object's ground footprint, projected onto the XZ plane. |
Methods inherited from interface WorldObject |
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getClearingAbove, getClearingBelow, getGroundState, getPrimaryMapElement |
Method Detail |
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PolygonXYZ getOutlinePolygon()
SimplePolygonXZ getOutlinePolygonXZ()
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