Uses of Package
org.osm2world.core.world.data

Packages that use org.osm2world.core.world.data
org.osm2world.core.map_data.data   
org.osm2world.core.target export targets for the generated models 
org.osm2world.core.target.common   
org.osm2world.core.target.obj target that creates Wavefront .obj and .mtl files 
org.osm2world.core.target.statistics   
org.osm2world.core.world.data   
org.osm2world.core.world.modules   
org.osm2world.core.world.modules.common   
org.osm2world.core.world.network functionality used by groups of features that aren't isolated, but form a "network" of nodes, ways and areas 
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.map_data.data
AreaWorldObject
           
NodeWorldObject
           
WaySegmentWorldObject
           
WorldObject
           
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.target
WorldObject
           
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.target.common
WorldObject
           
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.target.obj
WorldObject
           
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.target.statistics
WorldObject
           
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.world.data
AreaWorldObject
           
NodeWorldObject
           
WaySegmentWorldObject
           
WorldObject
           
WorldObjectWithOutline
          world object that has a defined outline that can be used for purposes such as cutting holes into the terrain (if this is instance of TerrainBoundaryWorldObject), cutting tunnels through buildings, preventing bridge pillars from piercing through this WorldObject ...
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.world.modules
AbstractAreaWorldObject
          implementation of AreaWorldObject that offers some basic features: < ul> providing the object outline based on the MapArea providing bounding geometry for intersection tests calculating a triangulation of the surface for rendering
AreaWorldObject
           
NodeWorldObject
           
TerrainBoundaryWorldObject
          area covered by representations with this interface will not be covered by terrain if the representation is on the ground (according to WorldObject.getGroundState()).
WaySegmentWorldObject
           
WorldObject
           
WorldObjectWithOutline
          world object that has a defined outline that can be used for purposes such as cutting holes into the terrain (if this is instance of TerrainBoundaryWorldObject), cutting tunnels through buildings, preventing bridge pillars from piercing through this WorldObject ...
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.world.modules.common
WorldObject
           
 

Classes in org.osm2world.core.world.data used by org.osm2world.core.world.network
AbstractAreaWorldObject
          implementation of AreaWorldObject that offers some basic features: < ul> providing the object outline based on the MapArea providing bounding geometry for intersection tests calculating a triangulation of the surface for rendering
AreaWorldObject
           
NodeWorldObject
           
WaySegmentWorldObject
           
WorldObject
           
WorldObjectWithOutline
          world object that has a defined outline that can be used for purposes such as cutting holes into the terrain (if this is instance of TerrainBoundaryWorldObject), cutting tunnels through buildings, preventing bridge pillars from piercing through this WorldObject ...