org.osm2world.viewer.view.debug
Class Map2dTreeDebugView

Object
  extended by DebugView
      extended by Map2dTreeDebugView

public class Map2dTreeDebugView
extends DebugView


Field Summary
 
Fields inherited from class DebugView
camera, config, eleData, map, projection, terrain
 
Constructor Summary
Map2dTreeDebugView()
           
 
Method Summary
 boolean canBeUsed()
          returns true if this DebugView can currently be used for rendering.
 void fillTarget(JOGLTarget target)
          lets the subclass add all content and settings for rendering.
 void setConversionResults(ConversionFacade.Results conversionResults)
           
 
Methods inherited from class DebugView
drawArrow, drawBox, drawBoxAround, drawBoxAround, getDescription, renderTo, setConfiguration, updateTarget
 
Methods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Map2dTreeDebugView

public Map2dTreeDebugView()
Method Detail

setConversionResults

public void setConversionResults(ConversionFacade.Results conversionResults)
Overrides:
setConversionResults in class DebugView

canBeUsed

public boolean canBeUsed()
Description copied from class: DebugView
returns true if this DebugView can currently be used for rendering. By default, this checks whether all the setters have been used with non-null values, but subclasses can overwrite it with their own checks.

Overrides:
canBeUsed in class DebugView

fillTarget

public void fillTarget(JOGLTarget target)
Description copied from class: DebugView
lets the subclass add all content and settings for rendering. Will only be called if DebugView.canBeUsed() is true.

Specified by:
fillTarget in class DebugView