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ObjectWaterModule
public class WaterModule
adds water bodies, streams, rivers and fountains to the world
Nested Class Summary | |
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static class |
WaterModule.RiverJunction
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static class |
WaterModule.Water
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static class |
WaterModule.Waterway
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Constructor Summary | |
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WaterModule()
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Method Summary | |
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void |
applyTo(MapData grid)
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Methods inherited from class Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public WaterModule()
Method Detail |
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public void applyTo(MapData grid)
applyTo
in interface WorldModule
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