Interface | Description |
---|---|
BuildingModule.BuildingPart.Roof |
Class | Description |
---|---|
BarrierModule |
adds barriers to the world
|
BicycleParkingModule |
places bicycle parking facilities in the world
|
BridgeModule |
adds bridges to the world.
|
BuildingModule |
adds buildings to the world
|
BuildingModule.Building | |
BuildingModule.BuildingPart | |
CliffModule |
adds cliffs and retaining walls to the world.
|
CliffModule.Cliff | |
CliffModule.RetainingWall | |
GolfModule |
adds golf courses to the map
|
InvisibleModule |
creates invisible world objects that are not rendered,
but nevertheless contain important information (such as elevation at a point)
|
ParkingModule |
adds parking spaces to the world
|
PoolModule |
adds swimming pools and water parks to the world
|
PowerModule |
module for power infrastructure
|
RailwayModule |
adds rails to the world
|
RailwayModule.RailJunction | |
RoadModule |
adds roads to the world
|
RoadModule.Road |
representation of a road
|
RoadModule.RoadArea | |
RoadModule.RoadConnector |
visible connectors where a road changes width or lane layout
|
RoadModule.RoadCrossingAtConnector |
representation for crossings (zebra crossing etc.) on roads
|
RoadModule.RoadJunction |
representation for junctions between roads.
|
SportsModule |
adds pitches for various sports to the map
|
StreetFurnitureModule |
adds various types of street furniture to the world
|
SurfaceAreaModule |
adds generic areas with surface information to the world.
|
SurfaceAreaModule.SurfaceArea | |
TrafficSignModule |
adds traffic signs to the world
|
TreeModule |
adds trees, tree rows, tree groups and forests to the world
|
TunnelModule |
adds tunnels to the world.
|
TunnelModule.Tunnel | |
TunnelModule.TunnelEntrance | |
TunnelModule.TunnelJunction | |
WaterModule |
adds water bodies, streams, rivers and fountains to the world
|
WaterModule.RiverJunction | |
WaterModule.Water | |
WaterModule.Waterway |