Uses of Class
org.osm2world.core.target.common.rendering.Camera

Packages that use Camera
org.osm2world.console command line interface for OSM2World. 
org.osm2world.core.target.common.rendering   
org.osm2world.core.target.jogl   
org.osm2world.core.target.obj target that creates Wavefront .obj and .mtl files 
org.osm2world.core.target.povray target that creates .pov files for the POVRay raytracer 
org.osm2world.viewer.model   
org.osm2world.viewer.view.debug   
 

Uses of Camera in org.osm2world.console
 

Methods in org.osm2world.console with parameters of type Camera
static void ImageExport.writeImageFile(File outputFile, int x, int y, ConversionFacade.Results results, Camera camera, Projection projection)
           
 

Uses of Camera in org.osm2world.core.target.common.rendering
 

Methods in org.osm2world.core.target.common.rendering that return Camera
static Camera OrthoTilesUtil.cameraForBounds(AxisAlignedBoundingBoxXZ bounds, double angleDeg)
           
static Camera OrthoTilesUtil.cameraForTile(MapProjection mapProjection, TileNumber tile, double angleDeg)
           
static Camera OrthoTilesUtil.cameraForTiles(MapProjection mapProjection, List<TileNumber> tiles, double angleDeg)
           
 

Uses of Camera in org.osm2world.core.target.jogl
 

Methods in org.osm2world.core.target.jogl with parameters of type Camera
 void RenderableToJOGL.renderTo(GL gl, Camera camera)
           
static void JOGLTarget.setCameraMatrices(GL gl, Camera camera)
           
 

Constructors in org.osm2world.core.target.jogl with parameters of type Camera
JOGLTarget(GL gl, Camera camera)
           
 

Uses of Camera in org.osm2world.core.target.obj
 

Methods in org.osm2world.core.target.obj with parameters of type Camera
static void ObjWriter.writeObjFile(File objFile, MapData grid, CellularTerrainElevation eleData, Terrain terrain, MapProjection mapProjection, Camera camera, Projection projection)
           
 

Uses of Camera in org.osm2world.core.target.povray
 

Methods in org.osm2world.core.target.povray with parameters of type Camera
static void POVRayWriter.writePOVInstructionFile(File file, MapData mapData, CellularTerrainElevation eleData, Terrain terrain, Camera camera, Projection projection)
           
 

Uses of Camera in org.osm2world.viewer.model
 

Fields in org.osm2world.viewer.model declared as Camera
 Camera RenderOptions.camera
           
 

Uses of Camera in org.osm2world.viewer.view.debug
 

Methods in org.osm2world.viewer.view.debug with parameters of type Camera
 void DebugModels.CoordinateAxes.renderTo(GL gl, Camera camera)
           
 void DebugView.renderTo(GL gl, Camera camera)
           
 void QuadtreeDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void TerrainView.renderToImpl(GL gl, Camera camera)
           
 void TriangulationDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void TerrainAABBDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void TerrainNormalsDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void TerrainBoundaryAABBDebugView.renderToImpl(GL gl, Camera camera)
           
 void OrthoBoundsDebugView.renderToImpl(GL gl, Camera camera)
           
 void ClearingDebugView.renderToImpl(GL gl, Camera camera)
           
 void TerrainElevationGridDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void TerrainOutlineDebugView.renderToImpl(GL gl, Camera camera)
           
 void MapDataElevationDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void WorldObjectView.renderToImpl(GL gl, Camera camera)
           
protected  void HelpView.renderToImpl(GL gl, Camera camera)
           
 void NetworkDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void EleDebugView.renderToImpl(GL gl, Camera camera)
           
protected abstract  void DebugView.renderToImpl(GL gl, Camera camera)
          implementation for the renderTo method, provided by subclasses.
protected  void TerrainCellLabelsView.renderToImpl(GL gl, Camera camera)
           
 void TerrainBoundaryDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void WorldObjectNormalsDebugView.renderToImpl(GL gl, Camera camera)
           
 void MapDataDebugView.renderToImpl(GL gl, Camera camera)
           
protected  void MapDataBoundsDebugView.renderToImpl(GL gl, Camera camera)