Uses of Interface
org.osm2world.core.target.jogl.RenderableToJOGL

Packages that use RenderableToJOGL
org.osm2world.core.target.jogl   
org.osm2world.viewer.view.debug   
 

Uses of RenderableToJOGL in org.osm2world.core.target.jogl
 

Methods in org.osm2world.core.target.jogl that return types with arguments of type RenderableToJOGL
 Class<RenderableToJOGL> JOGLTarget.getRenderableType()
           
 

Methods in org.osm2world.core.target.jogl with parameters of type RenderableToJOGL
 void JOGLTarget.render(RenderableToJOGL renderable)
           
 

Uses of RenderableToJOGL in org.osm2world.viewer.view.debug
 

Classes in org.osm2world.viewer.view.debug that implement RenderableToJOGL
 class ClearingDebugView
          shows information from elevation calculation
static class DebugModels.CoordinateAxes
           
 class DebugView
          contains some common methods for debug views
 class EleDebugView
          view that shows points with a color depending on their elevation
 class HelpView
          view that prints an explanation how to open OSM data.
 class MapDataBoundsDebugView
          shows the bounding box of map data
 class MapDataDebugView
          shows the plain MapData as a network of nodes, lines and areas
 class MapDataElevationDebugView
          shows the MapData with elevation information
 class NetworkDebugView
          shows information about NetworkWaySegmentWorldObjects
 class OrthoBoundsDebugView
          illustrates the construction of the orthogonal perspective as set by OrthoBoundsAction
 class QuadtreeDebugView
           
 class TerrainAABBDebugView
          shows the axis-aligned bounding boxes of the terrain cells
 class TerrainBoundaryAABBDebugView
          shows the axis-aligned bounding boxes of the terrain boundaries
 class TerrainBoundaryDebugView
           
 class TerrainCellLabelsView
          Shows each terrain cell's label
 class TerrainElevationGridDebugView
          shows the CellularTerrainElevation
 class TerrainNormalsDebugView
           
 class TerrainOutlineDebugView
          shows the terrain polygons immediately before triangulation
 class TerrainView
           
 class TriangulationDebugView
          shows the effect of integrating the holes and outer polygons of TerrainPatches //TODO: does this *do* anything useful?
 class WorldObjectNormalsDebugView
           
 class WorldObjectView