|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Object TerrainPatch EmptyCellTerrainPatch
public class EmptyCellTerrainPatch
terrain patch for a special case, the empty terrain cell. It can be handled more efficiently. Except the performance advantages, it shouldn't affect program behavior.
Field Summary |
---|
Fields inherited from class TerrainPatch |
---|
triangulation |
Constructor Summary | |
---|---|
EmptyCellTerrainPatch(TerrainElevationCell cell)
|
Method Summary | |
---|---|
void |
build()
Required preparation for rendering. |
Methods inherited from class TerrainPatch |
---|
getTriangulation, renderTo |
Methods inherited from class Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public EmptyCellTerrainPatch(TerrainElevationCell cell)
Method Detail |
---|
public void build()
TerrainPatch
build
in class TerrainPatch
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |