Uses of Interface
org.osm2world.core.target.RenderableToAllTargets

Packages that use RenderableToAllTargets
org.osm2world.core.terrain.data   
org.osm2world.core.world.modules   
 

Uses of RenderableToAllTargets in org.osm2world.core.terrain.data
 

Classes in org.osm2world.core.terrain.data that implement RenderableToAllTargets
 class EmptyCellTerrainPatch
          terrain patch for a special case, the empty terrain cell.
 class GenericTerrainPatch
          the "normal" TerrainPatch implementation.
 class Terrain
          Terrain data created from a MapData and TerrainElevation data.
 class TerrainPatch
           
 

Uses of RenderableToAllTargets in org.osm2world.core.world.modules
 

Subinterfaces of RenderableToAllTargets in org.osm2world.core.world.modules
static interface BuildingModule.BuildingPart.Roof
           
 

Classes in org.osm2world.core.world.modules that implement RenderableToAllTargets
static class BuildingModule.Building
           
static class BuildingModule.BuildingPart
           
 class BuildingModule.BuildingPart.HeightfieldRoof
          superclass for roofs that have exactly one height value for each point within their XZ polygon
static class RailwayModule.RailJunction
           
static class RoadModule.Road
          representation of a road
static class RoadModule.RoadArea
           
static class RoadModule.RoadConnector
          visible connectors where a road changes width or lane layout
static class RoadModule.RoadCrossingAtConnector
          representation for crossings (zebra crossing etc.) on roads
static class RoadModule.RoadJunction
          representation for junctions between roads.
static class TunnelModule.Tunnel
           
static class TunnelModule.TunnelJunction
           
static class WaterModule.RiverJunction
           
static class WaterModule.Water
           
static class WaterModule.Waterway