org.osm2world.core.world.modules
Class TunnelModule.TunnelJunction

Object
  extended by TunnelModule.TunnelJunction
All Implemented Interfaces:
Renderable, RenderableToAllTargets, NodeWorldObject, WorldObject
Enclosing class:
TunnelModule

public static class TunnelModule.TunnelJunction
extends Object
implements NodeWorldObject, RenderableToAllTargets


Constructor Summary
TunnelModule.TunnelJunction(MapNode node, JunctionNodeWorldObject primaryRep)
           
 
Method Summary
 double getClearingAbove(VectorXZ pos)
          returns the amount of free space above the base elevation required by this feature.
 double getClearingBelow(VectorXZ pos)
          returns the amount of free space below the base elevation required by this feature.
 GroundState getGroundState()
          returns whether this feature is on, above or below the ground.
 MapElement getPrimaryMapElement()
          returns the "primary" MapElement for this WorldObject; i.e.
 void renderTo(Target<?> target)
           
 
Methods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TunnelModule.TunnelJunction

public TunnelModule.TunnelJunction(MapNode node,
                                   JunctionNodeWorldObject primaryRep)
Method Detail

getPrimaryMapElement

public MapElement getPrimaryMapElement()
Description copied from interface: WorldObject
returns the "primary" MapElement for this WorldObject; i.e. the one it is most strongly associated with. Can be null if there is no (clear) primary element for this feature.

Specified by:
getPrimaryMapElement in interface WorldObject

getClearingAbove

public double getClearingAbove(VectorXZ pos)
Description copied from interface: WorldObject
returns the amount of free space above the base elevation required by this feature. If pos isn't on this representation, the clearing for a somewhat nearby point on the feature should be returned.

Specified by:
getClearingAbove in interface WorldObject

getClearingBelow

public double getClearingBelow(VectorXZ pos)
Description copied from interface: WorldObject
returns the amount of free space below the base elevation required by this feature. If pos isn't on this representation, the clearing for a somewhat nearby point on the feature should be returned.

Specified by:
getClearingBelow in interface WorldObject

getGroundState

public GroundState getGroundState()
Description copied from interface: WorldObject
returns whether this feature is on, above or below the ground. This is relevant for elevation calculations, because the elevation of features o.t.g. is directly determined by terrain elevation data. Elevation of features above/below t.g. depends on elevation of features o.t.g. as well as other features above/below t.g.

Specified by:
getGroundState in interface WorldObject

renderTo

public void renderTo(Target<?> target)
Specified by:
renderTo in interface RenderableToAllTargets