Uses of Class
org.osm2world.core.target.jogl.JOGLTarget

Packages that use JOGLTarget
org.osm2world.core.target.jogl   
org.osm2world.viewer.view.debug   
 

Uses of JOGLTarget in org.osm2world.core.target.jogl
 

Methods in org.osm2world.core.target.jogl with parameters of type JOGLTarget
 void RenderableToJOGL.renderTo(JOGLTarget target)
           
 

Uses of JOGLTarget in org.osm2world.viewer.view.debug
 

Methods in org.osm2world.viewer.view.debug with parameters of type JOGLTarget
protected static void DebugView.drawArrow(JOGLTarget target, Color color, float headLength, VectorXYZ... vs)
           
protected static void DebugView.drawBox(JOGLTarget target, Color color, VectorXYZ v1, VectorXYZ v2, VectorXYZ v3, VectorXYZ v4)
           
protected static void DebugView.drawBoxAround(JOGLTarget target, VectorXYZ center, Color color, float halfWidth)
           
protected static void DebugView.drawBoxAround(JOGLTarget target, VectorXZ center, Color color, float halfWidth)
           
 void QuadtreeDebugView.fillTarget(JOGLTarget target)
           
protected  void TerrainView.fillTarget(JOGLTarget target)
           
protected  void TerrainAABBDebugView.fillTarget(JOGLTarget target)
           
protected  void FaceDebugView.fillTarget(JOGLTarget target)
           
protected  void TerrainNormalsDebugView.fillTarget(JOGLTarget target)
           
protected  void TerrainBoundaryAABBDebugView.fillTarget(JOGLTarget target)
           
 void OrthoBoundsDebugView.fillTarget(JOGLTarget target)
           
 void ClearingDebugView.fillTarget(JOGLTarget target)
           
 void TerrainElevationGridDebugView.fillTarget(JOGLTarget target)
           
protected  void TerrainOutlineDebugView.fillTarget(JOGLTarget target)
           
 void MapDataElevationDebugView.fillTarget(JOGLTarget target)
           
protected  void WorldObjectView.fillTarget(JOGLTarget target)
           
protected  void HelpView.fillTarget(JOGLTarget target)
           
 void NetworkDebugView.fillTarget(JOGLTarget target)
           
protected  void EleDebugView.fillTarget(JOGLTarget target)
           
protected abstract  void DebugView.fillTarget(JOGLTarget target)
          lets the subclass add all content and settings for rendering.
 void RoofDataDebugView.fillTarget(JOGLTarget target)
           
 void Map2dTreeDebugView.fillTarget(JOGLTarget target)
           
protected  void TerrainCellLabelsView.fillTarget(JOGLTarget target)
           
 void TerrainBoundaryDebugView.fillTarget(JOGLTarget target)
           
protected  void WorldObjectNormalsDebugView.fillTarget(JOGLTarget target)
           
 void MapDataDebugView.fillTarget(JOGLTarget target)
           
protected  void MapDataBoundsDebugView.fillTarget(JOGLTarget target)
           
protected  void SkyboxView.fillTarget(JOGLTarget target)
           
protected  void TerrainView.updateTarget(JOGLTarget target, boolean viewChanged)
           
protected  void WorldObjectView.updateTarget(JOGLTarget target, boolean viewChanged)
           
protected  void DebugView.updateTarget(JOGLTarget target, boolean viewChanged)
          lets the subclass update the target after the initial DebugView.fillTarget(JOGLTarget).
protected  void SkyboxView.updateTarget(JOGLTarget target, boolean viewChanged)