Methods in org.osm2world.viewer.view.debug with parameters of type JOGLTarget |
protected static void |
DebugView.drawArrow(JOGLTarget target,
Color color,
float headLength,
VectorXYZ... vs)
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protected static void |
DebugView.drawBox(JOGLTarget target,
Color color,
VectorXYZ v1,
VectorXYZ v2,
VectorXYZ v3,
VectorXYZ v4)
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protected static void |
DebugView.drawBoxAround(JOGLTarget target,
VectorXYZ center,
Color color,
float halfWidth)
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protected static void |
DebugView.drawBoxAround(JOGLTarget target,
VectorXZ center,
Color color,
float halfWidth)
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void |
QuadtreeDebugView.fillTarget(JOGLTarget target)
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protected void |
TerrainView.fillTarget(JOGLTarget target)
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protected void |
TerrainAABBDebugView.fillTarget(JOGLTarget target)
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protected void |
FaceDebugView.fillTarget(JOGLTarget target)
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protected void |
TerrainNormalsDebugView.fillTarget(JOGLTarget target)
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protected void |
TerrainBoundaryAABBDebugView.fillTarget(JOGLTarget target)
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void |
OrthoBoundsDebugView.fillTarget(JOGLTarget target)
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void |
ClearingDebugView.fillTarget(JOGLTarget target)
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void |
TerrainElevationGridDebugView.fillTarget(JOGLTarget target)
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protected void |
TerrainOutlineDebugView.fillTarget(JOGLTarget target)
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void |
MapDataElevationDebugView.fillTarget(JOGLTarget target)
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protected void |
WorldObjectView.fillTarget(JOGLTarget target)
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protected void |
HelpView.fillTarget(JOGLTarget target)
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void |
NetworkDebugView.fillTarget(JOGLTarget target)
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protected void |
EleDebugView.fillTarget(JOGLTarget target)
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protected abstract void |
DebugView.fillTarget(JOGLTarget target)
lets the subclass add all content and settings for rendering. |
void |
RoofDataDebugView.fillTarget(JOGLTarget target)
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void |
Map2dTreeDebugView.fillTarget(JOGLTarget target)
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protected void |
TerrainCellLabelsView.fillTarget(JOGLTarget target)
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void |
TerrainBoundaryDebugView.fillTarget(JOGLTarget target)
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protected void |
WorldObjectNormalsDebugView.fillTarget(JOGLTarget target)
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void |
MapDataDebugView.fillTarget(JOGLTarget target)
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protected void |
MapDataBoundsDebugView.fillTarget(JOGLTarget target)
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protected void |
SkyboxView.fillTarget(JOGLTarget target)
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protected void |
TerrainView.updateTarget(JOGLTarget target,
boolean viewChanged)
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protected void |
WorldObjectView.updateTarget(JOGLTarget target,
boolean viewChanged)
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protected void |
DebugView.updateTarget(JOGLTarget target,
boolean viewChanged)
lets the subclass update the target after the initial
DebugView.fillTarget(JOGLTarget) . |
protected void |
SkyboxView.updateTarget(JOGLTarget target,
boolean viewChanged)
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